

I personally enjoyed the fact that one bad stat didn't mean the crew was useless. You can find new crew with varying stats that you can put in those different stations in order to boost their effectiveness. However, they don't really grow or improve over time. You have your four officers for the helm, sonar, torpedo, and gunner stations. In Diluvion, you should probably be sure to have a good crew on hand. What's a captain without his crew? In all fairness, that depends on the captain.
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You could use the resources to get a new submarine or you can upgrade your own with better guns and torpedoes. Money is tough to come by in vast quantities, so just be sure you'll be satisfied with your choice. If there are more, they certainly aren't worth it. They say there are nine ships you can pilot, but I think they just mean there are three levels of the three starting ships. i chose to go with the balanced choice, and that seemed to be a good call as i did indeed feel like I had a bit of everything rather than all of nothing, as some balanced options go. We all live in a steampunk submarineĪt the beginning, you are given the choice to choose between the three typical vehicle archetypes: Fast but weak, slow but powerful, and balanced. The brunt of the gameplay takes place in the overworld, and towns are pretty much just clicking to interact with things and people. The gameplay is divided into two sections: The 3-d overworld in which you adventure around in your submarine and the 2-d towns. There are a ton of awesome plot threads that never really go anywhere, which I think is a real shame.

As it is if you decide to just talk to a random crew member to get a better sense of who they are, you will be disappointed. There is one point at which a member of your crew dies after a surprise attack, but I knew so little about them that my reaction was more or less "Oh…that sucks." The death is handled well and your crew is obviously torn up about it because he would interact with them, but if it was going for shocking it would have helped if I would have known him a bit more. In fact, I found it difficult to even connect with the other members. He was the only crew I was really intrigued by. Your helm officer, Jay, has a great story that is executed well at first, but it just kind of ends before it goes much of anywhere. I do have a couple issues with the story, mainly centering around your crew. I don't want to get into too much detail for worries of venturing into spoiler territory, but I was really impressed by the creativity in the setting. There are also two warring houses, there used to be three but the third was annihilated. The world building is impeccable, and the steampunk aesthetic really works with the setting. Until then, resources are scarce, mankind is constrained to their tiny airtight enclosures, and submarines are the only way to get around. The one who reaches the end of the treacherous journey would bring back the land, and mankind can once again breathe fresh air. However, there one goddess decided mankind may deserve a second chance, and so she hid that chance at the end of the Endless Corridor. It centers around an earth on which mankind grew to be too greedy and corrupt for our own good, and so the gods punished the earth by sinking literally all of the landmass and covering the surface in a barrier of ice. The backstory of this game is absolutely flawless. Though I did have some issues with the subplots, camera, and 2-d sections, I found myself really absorbed into the beautiful and dangerous world of a sunken earth.ĭiluvion is available on Steam for $19.99.
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However, do you ever feel that at this point we're too one note? Like maybe we're only filling out two or three squares on the apocalypse bingo card? Well, now with Diluvion by Arachnid Games, we have a flood-mageddon and with that I think with the free space on my board I have an apocalypse bingo. At this point, whether the world ends with zombies or nuclear Armageddon most of us have prepared mentally for what we would do and where we would go. The bread and butter of the video game writer.
